Ian Dunbar

 

Hack and slash your way through this couch co-op base defense game

 
www.siegebreakersthegame.com

Siege Breakers
October - November 2012

 
Role Language: C#

Platform: Windows

Siege Breakers is a game that is currently under development, though my role on the project ended in November of 2012. I played a crucial part in both the initial design conception, the construction of 2 initial prototypes, and pitching to a panel of judges for greenlight

The game was one of nine final projects produced by my graduating class. After seeing the game to greenlight I was faced with a tough decision as the second game I pitched, Militarium, also made it through greenlight. I ended up picking Militarium as I felt that it was a more unique, and risky, design perfectly suited for the academic environment where we could experiment. I knew that Siegebreakers had a solid design from which to build upon and their eventual kickstarter success only proved this point.

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