Adrift — 4 of 21

Ian C Dunbar

Release 1

Section - Puzzle

Server Room is a room. "Collossal banks of servers rise up to the ceiling like pillars.[if running of server is false] It is cold and quiet in here. That seems strange to you, memories begin to surface, this room should be very warm.[else] Now that the servers are running again its starting to become uncomfortably hot in here.[end if][ln 1]The metallic floor is heavily polished, you can clearly see your reflection standing beneath you. Rising out of the floor in front of three towers is a terminal. Large wires conect the three towers to one another, each hums contently with what must be thousands of volts."

Stasis Chambers is a room. "Your knees buckle under you, the gravity is significantly stronger here. After regaining your composure, you look around. You're in the middle of a long hallway, with pods lining each side. Curiously, you notice that the horizon bends upwards. It appears to be uphill both ways.'This is where I should be... Why did I not wake up in here?' Here the passengers slumber peacefully in hypersleep, allowing the years of space travel to pass by instantly. A status screen is located near you above the pods and just beneath it there is a loose floor panel. A maintinence opening leads down to the subfloor.[ln 2] [if flowing of valves is false]You smell it before you notice it, a rancorous stench wafts past you. Turning around you see that many of the pods have an ominous green tint.[else]The odor is receeding as the nano-biotics return to work, salvaging what they can and digesting the rest. A peacful way to go, utterly painless. Yet greusome none the less.[end if]".

Down from stasis is Life Support Subfloor. Description of life support is "The gravity is even stronger down here, and is becoming uncomfortable. Its like you've never used your legs before. You are surrounded by various pipes and machines, whos functionality escape you, but one thing catches your attention. A factory cell for the nano-biotic. Back up through the maintenence hatch is the stasis chambers."

Engine Room is a room. "You stand of a balcony looking down into the belly of the ship. Two pillars extend downwards, glowing faintly. These are the engines, the voice in the back of you head wispers. Marvels of mankind, capable of hurling humans far into the reaches of space."